Rusted Warfare is an fully featured RTS inspired by classic real-time strategy games
FULL VERSION FEATURES
• A pure RTS with no microtransactions and no DRM
• Online and offline multiplayer over wifi and mobile networks
• Campaign, skirmish, survival, and challenge missions, with full AI
• Over 40+ unique land, air, and sea units for balanced gameplay
• Experimental units and nuclear missiles for the big endgame battles
• Tactical And Strategic opportunities with unique units such as
→ Flying Fortresses
→ Combat Engineers
→ Amphibious Jets
→ Shielded Hovertanks
→ Laser Defences
• Fast interface: Issue commands through the minimap, multi-touch support, unit groups, rally points
• Strategic zoom: Zoom out to view and issue commands across the whole battlefield
• Save and load games including multiplayer games for that quick lunch time battle
• Reconnect disconnected multiplayer games and avoid any disappointment
• Create and load your own custom levels (see forums for details)
• Fully scales from phones to large screen tablets
• USB keyboard and mouse support
Play on the go against your friends on your phone or tablet.
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Note: The demo version only includes a 2 campaign missions, 4 skirmish missions and has no multiplayer.
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→Forums: http://corrodinggames.com/forums
→Twitter: http://twitter.com/corrodinggames
→Beta versions: https://plus.google.com/communities/101964443715833069130
Email me/twitter/post if you have any problems, or feature requests.
-- Rusted Warfare v1.15 --
-New units, shaders, better performance and lots of fixes.
-See complete changelog for more.
v1.13.3(b) - Main changes applying to demo:
-New unit: Mech Engineer
-Interface improvements
-Better AI that is more aggressive late game.
-Path finding system has 2x-3x better performance and uses less memory.
-Android 10 fixes
-Lots of fixes.
(Lots of other changes that mostly apply to full version)
v1.13 + v1.13.2 - Main changes applying to demo:
-Huge performance improvements
-New map in demo (5 in full)
-New set of units
-Patrol/Guard orders
-Smarter AI
-Place lines of buildings with multi-touch
-Lots of fixes.
**v1.12**-Performance boost handling lots of units and large battles.-Logic bug causing AI to get stronger on very easy & easy settings-Heavy artillery - T2 artillery with limited laser defence-Powerful T3 anti-air sam, and flak anti-air added-Lots of extra graphics details-More changes in the full version of the game-Lots of fixes
**1.08-1.11**-Out on Windows, Linux and Mac with full crossplatform multiplayer-Extra skirmish map 'Magma Island' now available in demo-Mech Factory added with mechs-Basic mech, Anti-air mech, Plasma Mech, Mobile Turret, Artillery Mech, Minigun Mech, and Flame Mech (locked in demo)-New multiplayer replay system added to full version-Many more units, maps, mission, optimizations and features added to the full version.
**1.05-1.07**-New units 'scout', 'bomber', T2 laser defence, T2 sea factory-More units, maps and challenges added to full version-Game uses much less memory when running large battles or large maps-AI harder with many improvements-Units attack nearby targets after destroying their target-Added immersive full-screen option for modern devices-Experimental UDP networking for low lag games, and better handling of packet loss on wifi networks-Music system now multithreaded-Lots more
**1.08-1.11**-Out on Windows, Linux and Mac with full crossplatform multiplayer-Extra skirmish map 'Magma Island' now available in demo-Mech Factory added with mechs-Basic mech, Anti-air mech, Plasma Mech, Mobile Turret, Artillery Mech, Minigun Mech, and Flame Mech (locked in demo)-New multiplayer replay system added to full version-Many more units, maps, mission, optimizations and features added to the full version.